Tools I use in design and development.
These are some of the tools and technologies I regularly use in my workflow—from UI design and prototyping to front-end development and deployment.
Workstation
14” MacBook Pro, M1 Pro, 16GB RAM (2021)
My main device for both design and development. It's fast, quiet, and handles multitasking without any issues.
iPad Air 4
I use it mostly for sketching wireframes, testing responsiveness, and creating quick design notes on the go.
RTX 2080 GPU + Intel i7 10th Gen (Desktop)
My secondary setup for 3D, animation, and rendering tasks. Useful when working with Blender or After Effects-heavy animations.
Development Tools
Visual Studio Code
My go-to editor for front-end code. With a few helpful extensions, it fits perfectly into my design-to-code workflow.
React
Most of the interfaces I build use React—great for reusable components and keeping designs consistent across views.
Vercel
I use Vercel for hosting and deploying my React-based sites. Fast, reliable, and integrates well with GitHub.
Design
Adobe XD
My main tool for UI design, wireframing, and prototyping. I use it for most client and product work.
Figma
I use Figma for collaboration-heavy projects. Great for real-time edits with teams and handoff to developers.
Motion & 3D
Blender
Occasionally I use Blender for simple 3D scenes, UI mockups, or animated environments.
Adobe After Effects
Useful for creating interface animations, transitions, and showcasing interactions in motion.
Rive
Ideal for production-ready motion graphics. I especially use its State Machine logic to control transitions between animation states—like hover effects, toggles, or scroll-based triggers—without writing manual animation code.